Please note: This is a work in progress, to be updated at a later date.

“1966, 79 episodes, about 30 good ones.” – Philip J Fry describing Star Trek. Quote from Futurama episode “Where no fan has gone before”.

Enterprise has come in for a lot of criticism over the years, but while it is not perfect it is in fact my favourite Star Trek series. It has the best production values, a very well-designed spaceship, intriguing stories and some likable characters (also a couple of duds, but every show had those).

It can be difficult for a new viewer to know how to get the best out of this series, so this guide tells you which episodes to watch (high quality and/or core continuity) and which to skip. You can either stick to the “Episodes to watch” list, or, for a more prolonged viewing experience, just avoid the episodes on the “Episodes to skip” list.

Below the lists of episodes to watch and skip, you’ll find brief reviews of all the episodes.
I’ve appended a score out of ten for each episode; 5 is watchable, 6 is good, 7 is very good, 8 is excellent, etc.

EPISODES TO WATCH

SEASON 1:

1. BROKEN BOW (7/10) (core continuity)
2. FIGHT OR FLIGHT (6/10) (also recommended)
4. UNEXPECTED (6/10) (also recommended)
6. THE ANDORIAN INCIDENT (5/10) (core continuity)
7. BREAKING THE ICE (7/10) (outstanding)
10. COLD FRONT (4/10) (core continuity)
15. SHUTTLEPOD ONE (7/10) (outstanding)
20. DETAINED (6/10) (also recommended)
22. FALLEN HERO (6/10) (also recommended)

SEASON 2:

2. CARBON CREEK (5/10) (also recommended)
4. DEAD STOP (6/10) (also recommended)
15. CEASE FIRE (8/10) (outstanding)
16. FUTURE TENSE (7/10) (also recommended)
18. THE CROSSING (6/10) (also recommended)
23. REGENERATION (6/10) (also recommended)
24. FIRST FLIGHT (6/10) (also recommended)
26. THE EXPANSE (6/10) (core continuity)

SEASON 3:

1. THE XINDI (6/10) (core continuity)
2. ANOMALY (6/10) (core continuity)
5. IMPULSE (6/10) (also recommended)
7. THE SHIPMENT (5/10) (core continuity)
8. TWILIGHT (8/10) (outstanding)
9. NORTH STAR (6/10) (also recommended)
13. PROVING GROUND (5/10) (core continuity)
15. HARBINGER (6/10) (core continuity)
16. DOCTOR’S ORDERS (7/10) (also recommended)
17. HATCHERY (7/10) (also recommended)
18. AZATI PRIME (5/10) (core continuity)
19. DAMAGE (7/10) (outstanding)
20. THE FORGOTTEN (6/10) (also recommended)
21. E[2] (6/10) (also recommended)
22. THE COUNCIL (7/10) (outstanding)
23. COUNTDOWN (6/10) (core continuity)
24. ZERO HOUR (6/10) (core continuity)

SEASON 4:

1. STORM FRONT PART 1 (6/10) (core continuity)
2. STORM FRONT PART 2 (6/10) (core continuity)
7. THE FORGE (8/10) (outstanding) – First of the 3-episode Vulcan arc.
8. AWAKENING (5/10) (also recommended) – Part 2 of the 3-episode Vulcan arc.
9. KIR-SHARA (6/10) (also recommended) – Part 3 of the 3-episode Vulcan arc.
11. OBSERVER EFFECT (6/10) (outstanding)
12. BABEL ONE (5/10) (also recommended) – First of the 3-episode Andorian arc.
13. UNITED (6/10) (also recommended) – Part 2 of the 3-episode Andorian arc.
14. THE AENAR (7/10) (outstanding) – Part 3 of the 3-episode Andorian arc.
18. IN A MIRROR DARKLY PART 1 (7/10) (also recommended)
19. IN A MIRROR DARKLY PART 2 (6/10) (also recommended)

EPISODES TO SKIP

SEASON 1:

3. STRANGE NEW WORLD (3/10)
5. TERRA NOVA (4/10)
9. FORTUNATE SON (4/10)
12. DEAR DOCTOR (5/10)
16. FUSION (4/10)
18. ACQUISITION (4/10)
21. VOX SOLA (4/10)
24. TWO DAYS & TWO NIGHTS (4/10)

SEASON 2:

5. A NIGHT IN SICKBAY (5/10)
6. MARAUDERS (4/10)
7. THE SEVENTH (4/10)
9. SINGULARITY (5/10)
10. VANISHING POINT (3/10)
11. PRECIOUS CARGO (1/10)
13. DAWN (4/10)
14. STIGMA (4/10)
22. COGENITOR (5/10)

SEASON 3

3. EXTINCTION (2/10)
4. RAJIIN (4/10)
6. EXILE (5/10)
11. CARPENTER STREET (5/10)

SEASON 4

3. HOME (4/10)
10. DAEDELUS (4/10)
17. BOUND (6/10)
20. DEMONS (5/10)
21. TERRA PRIME (5/10)
22. THESE ARE THE VOYAGES (4/10)

EPISODES TO WATCH — REVIEWS

1. BROKEN BOW (7/10) (core continuity)
The pilot episode, which introduces the characters and sets up the situation of the drama. Does the job pretty well, though a couple of small points may niggle (Archer’s rudeness to the Vulcans; the Enterprise going all the way to Kronos on its first voyage). This episode also sees the first appearance of Vulcan ambassador Soval, who grew to become a fan favourite.

2. FIGHT OR FLIGHT (6/10) (also recommended)
The Enterprise crew find a ship adrift and are confronted by a moral dilemma and an enemy of superior power. This sets up nicely how the crew are inexperienced and vulnerable compared to series set in later periods.

4. UNEXPECTED (6/10) (also recommended)
If you are a sensitive flower, you may somehow be offended by this episode, but I find engineer Trip’s experience on an alien ship, followed by his awkward biological situation, to be interesting from the point of view of both science fiction and character. (Also interesting is the cultural nature of the aliens they meet – it’s never stated, but by their behaviour they appear to be parasitic, leeching off other spaceships for power, and implanting their young in handy passing aliens.)

6. THE ANDORIAN INCIDENT (5/10) (core continuity)
This episode introduces the recurring character of Shran (a fan favourite) and sets up the Andorian/Vulcan conflict that percolates under all four seasons of Enterprise. There is also a nice flavour of Vulcan culture, if you like that kind of thing (I do).
Criticisms: Captain Archer does some rather silly things in the episode (in TV Tropes terms [see tvtropes.org], he carries the Idiot Ball), and the Vulcan monastery, while convincing in atmosphere and detail, feels disappointingly small in scale. (This is partly to do with the cinematography throughout this series (narrow lenses, deep focus, mostly flat lighting), which makes the ship feel realistically cramped and utilitarian, but also has the same affect in some sets that were supposed to be rather more impressive. This is in fact an issue common to Berman-era Star Trek shows (TNG, DS9, VOY, ENT).)

7. BREAKING THE ICE (7/10) (outstanding)
This is Enterprise firing on all cylinders, and credit is particularly due to the writers, who keep the intertwining threads of the story engaging. This episode is also notable for its lack of physical conflict or action, keeping our attention with character-based drama and comedy, as well as finding new ways to make space exploration interesting.

10. COLD FRONT (4/10) (core continuity)
This episode introduces the time-travelling character Daniels, and is referenced in later episodes.
Although there are some interesting elements, it is overall a dull and confused episode, and was really a nail in the coffin of Enterprise’s Temporal Cold War (TCW) arc. The Suliban have been previously set up as villains, so, when one of them saves the Enterprise, we are supposed to see that the TCW is more complicated than we had thought. However, Archer never loses faith in new protagonist Daniels, which undermines this supposed ambiguity. Is this simple species-ism, with an ugly alien by definition morally inferior to someone like “us”? For me, the highlight of the ep is Captain Fraddock, an alien whose undisguised cynicism and disinclination to be helpful make for a refreshing change.

15. SHUTTLEPOD ONE (7/10) (outstanding)
Another standout episode, though I suppose that partly depends on how you feel about the characters of Malcolm and Trip. Most fans like them, hence this episode’s popularity. The writing and the performances are very effective in the story of these two characters stranded in deep space and facing their mortality.

20. DETAINED (6/10) (also recommended)
Archer and Travis find themselves in a detention camp along with a bunch of Suliban. This is an enjoyable prison-break story, and it also develops the Suliban in an interesting way. It’s a shame this species was basically dropped after the ‘Shockwave’ two-parter (except for appearances in Future Tense, The Expanse, and Storm Front Part 2).

22. FALLEN HERO (6/10) (also recommended)
The Enterprise crew are looking forward to shore leave, but they receive an urgent mission from the Vulcans, to retrieve one of their ambassadors. This ambassador turns out to be quite unusual for a Vulcan, and involved in something that will endanger the entire crew.
This is a “ship show”, i.e. a story made on standing sets to save money, and it’s pretty good. There is nice character stuff as the crew anticipate their shore leave, and the Archer/T’Pol relationship is developed (not in a romantic way). I also enjoyed the focus on the actual ship, especially when they are testing its limits while being chased by hostile aliens.

SEASON 2

2. CARBON CREEK (5/10) (also recommended)
This is a popular episode, though to be honest I find it a bit too low-key. It is at least refreshingly different, as T’Pol relates the unknown story of the REAL first contact between humans and Vulcans, when a Vulcan survey team was stranded on Earth in the 1950s.

4. DEAD STOP (6/10) (also recommended)
The Enterprise encounters an automated repair station in space. (This episode follows on from previous episode ‘Minefield’, but watching that one is not essential.) This is an agreeable mystery adventure story, and the repair station is nicely designed, with its white interior very reminiscent of 1970s sci-fi. The only real downside is a bit of wooden acting from Travis (a brief appearance of his muscular torso is not adequate compensation).

15. CEASE FIRE (8/10) (outstanding)
Archer is called in to prevent a military incident turning into all-out war between Andorians and Vulcans. As things progress, he finds himself caught in a rubble-strewn war zone while fleets of Vulcan and Andorian starships prepare for battle above the planet.
This is Enterprise firing on all cylinders. The production looks good, and the script is well structured. The story has tension and a feeling of importance, and there are no side-stories to distract. The weakest regular characters are kept to the side. Shran makes a reappearance; this is also the episode that saw Vulcan ambassador Soval promoted to fan favourite. This story also pays off continuity that’s been building for a season and a half – Archer’s relationships with Shran, Soval and T’Pol, and the ongoing tension between Andorians and Vulcans. The only possible weakness is I’m not sure the actor playing Shran’s 2nd-in-command was up to the job.

16. FUTURE TENSE (7/10) (also recommended)
Another strong episode. Enterprise discovers a damaged spaceship that contains some intriguing secrets. Soon Enterprise is fighting off several groups of aliens who want to get their hands on this technology. The Suliban are there, as are the mysterious Tholians, who we will meet again in the Mirror Universe episodes. The futuristic space/time technology is presented in clever ways to do with spatial relations and perceptions of time.

18. THE CROSSING (6/10) (also recommended)
The Enterprise encounters a ship of etherial beings who offer the crew the opportunity of transcending their physical bodies. Naturally, all is not as it seems…
This episode has a feeling of the original Star Trek series, with its one-off encounters with strange beings and phenomena. The story is well-structured, with building intrigue and tension, and all the cast have something to do.

23. REGENERATION (6/10) (also recommended)
If you like the Borg…
This episode is a neat little thriller that follows on from events depicted in the film First Contact. The first “act” of the show follows an unfamiliar group of characters as they discover strange cybernetic creatures preserved in the ice of Earth’s Arctic Circle. Some may compare this sequence with the film remake of The Thing, but for me it is most reminiscent of the opening scene of 1932’s The Mummy. Anyway, the human investigators next appear transformed into inhuman “Borg” (though not named as such in the episode), piloting a stolen shuttle back to their homeworld while attacking and incorporating any starship that strays into their path. The crew of the Enterprise’s attempt to rescue captives from the Borg soon becomes a struggle for survival. My advice: ignore any alleged breaches of canon, go with the flow and enjoy the ride.

24. FIRST FLIGHT (6/10) (also recommended)
The producers of Enterprise originally conceived something radically different, with the first season set largely on Earth before the NX-01 was even launched. This idea was quashed by network executives, who insisted on something that looked more like conventional “Star Trek”. This well-written episode is an echo of that original concept, being mostly a flashback to Archer’s earlier days in the NX program. The story is quite small and low key, and the better for that. We meet Archer’s rival for the captaincy of the Enterprise, and get to understand their different characters. We also witness Archer’s first meeting with Trip, and the formation of their friendship. This is bookended by a nice sequence of Archer and T’Pol exploring a nebula, which gives the opportunity to reflect on the events of the flashback, and also show the warm relationship that has developed between these two characters.

26. THE EXPANSE (6/10) (core continuity)
This episode sets up the arc of season 3, and does a good job of establishing the sense of danger and tension that will persist through the following season. The one quibble one might make is with the plot’s dependence on “fridge logic”: there is no good reason for the enemy to send their prototype weapon to Earth, except to get our heroes underway on their new mission. That aside, this is a good and enjoyable episode.

SEASON 3
This season has a continuous arc, so selective viewing means you miss things. Fortunately, relevant info is summarised at the start of most episodes.

1. THE XINDI (6/10) (core continuity)
This episode shows our heroes getting their first information about their attackers (the Xindi), and establishes the various plot elements we’ll see developed over the season. T’Pol helping Trip with Vulcan neuropressure looks like a return to the cheesy decon scenes from earlier in the series, but in this case it will feed into the development of the Trip/T’Pol relationship over the season. The special military team (M.A.C.O.) now on board the Enterprise are a good change from those eternal victims, the “redshirts”, and they have an impressive action scene rescuing the captain and his engineer from a slave mine. A good start to season 3.

2. ANOMALY (6/10) (core continuity)
This ep increases the feeling of tension and danger from the previous ep. The threat of spatial anomalies is more immediate, and the discovery of the sphere gives that classic sci-fi sense of wonder. The danger surrounding Enterprise and the extreme importance of their mission feed into an exploration of moral ambivalence, similar in theme to DS9’s classic “In the pale moonlight”, but this will be explored over half a season rather than forgotten by the next episode.

5. IMPULSE (6/10) (also recommended)
This is a fun little episode, being Star Trek’s version of a zombie movie. If the Borg are slow zombies, then these ones are fast…. The wrecked ship our heroes explore is convincing in scale and atmosphere. We also learn a little more about the mysterious substance Trellium-D.

7. THE SHIPMENT (5/10) (core continuity)
This is not the most exciting episode, but it does do a good job of further fleshing out the Xindi species, and shows our heroes getting closer to their goal.

8. TWILIGHT (8/10) (outstanding)
Although this episode does not end up affecting the season arc, it’s an Enterprise highlight. The post-disaster future portrayed becomes very convincing and atmospheric, and more importantly it has genuine emotional weight, particularly in the development of Archer and T’Pol’s relationship, but also in the ways other characters have been affected by future developments. The ultimate scientific solution to Archer’s problem is clever, and reflects on the themes of temporal and spatial anomalies that ENT made its speciality.

[This section to be completed]

9. NORTH STAR (6/10) (also recommended)

10. SIMILITUDE (6/10) (outstanding)
This is generally regarded as one of Enterprise’s best episodes.

15. HARBINGER (6/10) (core continuity)
There are three subplots in this episode: the best and most important involves the discovery of a mysterious probe, the contents of which give our heroes crucial insight into the sinister intentions of the mysterious sphere-builders. Second, Malcolm’s issues with the MACOs undermining his authority comes to a head in a slightly silly way. Finally, we see Trip and T’Pol’s relationship taken to “the next level”, which is honestly a bit cringe-inducing, but things with them will improve from here. So it’s a mixed episode, but worth watching.

16. DOCTOR’S ORDERS (7/10) (also recommended)
If you like Phlox…

17. HATCHERY (7/10) (also recommended)
The key to enjoying this episode is understanding that the story isn’t about the Captain, it’s about how his crew react to his behaviour.

18. AZATI PRIME (5/10) (core continuity)
Not great, but necessary to understand the following episode ‘Damage’.

Etc. …

EPISODES TO SKIP — REVIEWS

SEASON 1

3. STRANGE NEW WORLD (3/10)
The set-up is stupid, with the crew roaming the first planet they find without scanning it or taking precautions beforehand. The main plot, with a landing party suffering hallucinations and paranoia due to psychotropic pollen, gets a bit tiresome and requires us to know and care more about these characters than we do after only three episodes. Like most of these skippable episodes, there are still enjoyable parts (generally involving Phlox or Malcolm on the ship).

5. TERRA NOVA (4/10)
Enterprise has been accused of unoriginality, and this is a prime candidate. The Enterprise crew find a planet where the human colonists suffered a disaster and are now primitives, distrustful of Earth people. As you might expect, they are all friends by the end. The thing that really sinks it for me is the odd dialect the primitives use; it’s realistic that such a thing would evolve, but the combination of odd word choices and careful, modern enunciation makes it seem silly. This issue of silly dialect sinking an episode also occurs in Season 3’s Extinction, which had the same director as this one.

9. FORTUNATE SON (4/10)
Not terrible. The concept is interesting (the problem of space pirates preying on long-range haulers), but the delivery of the moral lesson is heavy-handed, and the actor who plays Travis shows himself to be stiff and unconvincing (you can see why the character was downplayed in later seasons).

12. DEAR DOCTOR (5/10)
This episode has an interesting set-up, but the resolution is justly controversial. As with many Star Trek stories exploring the Prime Directive of non-interference, it falls on its face by insisting on a simplistic solution to a complex problem. In this case, the issue is compounded by inferring that the laws of evolution actually have a moral dimension and should not be interfered with. Captain Archer rightly points out that we interfere with the “laws” of evolution all the time, but the heavy hand of the writer makes sure the intended story conclusion is reached: we must let one species and their society die out, because another, co-existing species MIGHT in time evolve to take their place. It’s a shame this foolishness ruins an otherwise decent episode.
(Apparently the original plan was that the decision was Doctor Phlox’s alone, which might have made more dramatic sense as well as giving some insight into Denobulan culture; However, the powers-that-be said that Phlox couldn’t keep such info from his captain, hence the unsatisfactory conclusion we are left with.)

16. FUSION (4/10)
This mostly downbeat episode is centred on T’Pol and a rather heavy-handed rape metaphor. (Its sequel is Season 2 ep ‘Stigma’.)

18. ACQUISITION (4/10)
I don’t mind that the Ferenghi are depicted “too soon”, as some fans do. The problem is that this episode is pitched as a comedy, but just isn’t funny (except for Trip running around in his underwear).

21. VOX SOLA (4/10)
The set-up of this episode is good, featuring an encounter with the Easily Offended Aliens (who will reappear in Season 2’s ‘A Night in Sickbay’), and some nice character moments. Once the main plot starts, however, things proceed mechanically, and the character stuff is mostly reduced to bickering. It doesn’t help that there is a jarring disparity between the CGI rendering of the alien-of-the-week, and what was created for the actors to physically interact with.

24. TWO DAYS & TWO NIGHTS (4/10)
The crew descend to Risa (AKA the Planet of Whores) for shore leave, and this show descends to the beige-ness that marks the worst of Berman-era Trek.
The most interesting of the four subplots is set aboard ship, as Doctor Phlox enters hibernation, only to be revived to treat an emergency patient. Malcom and Trip get the ‘funny’ plot, as they look sleazily upon alien females in a bar, only to end up robbed and unconscious. There is admittedly a funny pay-off line (delivered by Trip), plus the chance to see the boys in their underwear again (their ‘Starfleet blues’). Archer hangs around his hotel room but still somehow meets an alien female, who turns out to be using him to get info on the Suliban. This is interesting in theory but plodding in practice, and there’s no real pay-off. Finally, Hoshi practices speaking alien languages and simpering, and ends up “hooking up” with another tourist, the whole interaction devoid of interest and passion.
Overall, this episode feels both dull and pointless, though as mentioned there are a few enjoyable moments.

SEASON 2

5. A NIGHT IN SICKBAY (5/10)
Although I personally don’t have any great problem with this episode, a number of people are vocal in finding it objectionable. In particular, the objectionable features seem to be: Captain Archer becoming obsessed with his sick dog to the neglect of his diplomatic duties, the fact that Porthos the dog peeing on a sacred tree is an important plot point, and the sleep-deprived captain apparently becoming sexually obsessed with T’Pol.
My own feeling is that this is a lightly comic episode, not to be taken seriously. And I think there is a subtext most viewers miss: after more than a year of this dangerous and historic mission, the constant sense of crushing responsibility has finally gotten to Archer, and he is actually having a nervous breakdown.
Either way, I think the best part of this episode is the insight we get into what Doctor Phlox gets up to in his sickbay when the rest of the crew is busy. Let’s call this an episode for the aficionados…

6. MARAUDERS (4/10)
It’s the Magnificent Seven in space – again. The plot proceeds in a routine way, directed very prosaicly, and the “solution” our heroes arrive at to the problem of Klingons preying on miners is feeble and implausible.

7. THE SEVENTH (4/10)
The good – there is some nice drama and intrigue in the climactic scenes, and Trip is cute as he finds that being acting captain is less fun than he expected. The rest – T’Pol spends the episode over-emoting, and the big reveal of her backstory feels underwhelming. Overall, it all feels a bit pointless.

9. SINGULARITY (5/10)
I have mixed feelings about this one. This is a good idea for an episode undermined by its structure. The crew are mentally affected by a strange radiation which causes them to become obsessive before suffering brain-death, but this revelation comes too late: the first half of the episode seems to be just about the crew being irritating, and when T’Pol finally works out what’s going on, she seems ineffectual. A better approach might have been to have the crew change one-by-one rather than all at once, and the crew should not have turned into bad-tempered, unlikable a-holes, but just been obsessive in a humorous way (as it happens, Malcolm and Phlox are the two bright spots in the ep – Malcolm obsessing over his “Reed alert”, and Phlox examining Travis to within an inch of his life). T’Pol should have been more active in looking for a solution rather than just wandering around hoping someone will help her. The last part, when T’Pol “sobers up” Archer and they fly the ship to safety, is good, but I’m not sure it completely makes up for the preceding problems.

10. VANISHING POINT (3/10)
This episode concentrates on Hoshi, who goes through the transporter and begins to worry she is disappearing. The plot has a juvenile quality, being a simplistic fable about feeling “over-looked”. Hoshi is an insipid character at the best of times, and her whining self-involvement is painful to watch, not helped by the dreary music that washes over the whole thing.

11. PRECIOUS CARGO (1/10)
The plot is unexceptionable, but the real problem is the casting, specifically the role of the princess (played by a fashion model married to Salman Rushdi). She is not only amateurish, but irritating and simply unlikable, and since the episode depends on her appealing to the viewer, or at least convincingly appealing to Trip, the whole thing fails. There is also a ‘humorous’ scene of Archer play-acting to convincing a prisoner that T’Pol is a hanging judge preparing to deliver a harsh sentence; not funny.

13. DAWN (4/10)
Trip is stranded on a moon along with the alien who shot his shuttlepod down, and they must somehow work together to survive. Slow, predictable and with little dramatic interest.

14. STIGMA (4/10)
In this sequel to Season 1’s ‘Fusion’, which was a dreary ep with a heavy-handed rape metaphor, T’Pol now has space-AIDS and has to deal with Vulcan prejudice. As ‘relief’ from this plodding morality tale, Phlox’s wife turns up and tries to hit on Trip. The whole thing is depressing, discomfiting and tedious.

22. COGENITOR (5/10)
Some viewers cite this as one of Enterprise’s best episodes, but for me it’s painful to watch. The end result of Trip’s discovery of and attempt to help an oppressed alien is obvious and inevitable from the start, and the enactment is like watching a car crash in slow motion. The best part for me is the exploration of Archer’s difficult position as Earth ambassador, having to suppress his moral instincts in order to establish good relations with newly encountered species, but Trip’s story takes up most of the episode.

SEASON 3 – due to the continuous season arc, even most poor episodes are relevant. Fortunately, relevant info is summarised at the start of most episodes.

3. EXTINCTION (2/10)
Some of the crew discover a virus that transforms them into a different species. The idea itself is alright though not very interesting; the execution is woeful, specifically the choice to have the transformed characters acting like loons. It doesn’t help that these bizarre caveman-like things are supposed to represent members of an advanced civilisation. The result is painful to watch. Thankfully this episode can be skipped without missing anything essential to the season arc.

4. RAJIIN (4/10)
This is a weak episode, but it does include events relevant to later episodes, so I’m unsure how to categorise it. The episode is important to the season arc, but does not tell a satisfying story in itself (a hazard of story arcs); the main guest character is emblematic of the “sexy sexism” which was prevalent in TOS and TNG, but which now feels rather dated; the guest actress is not great, whereas a better performance might have made the episode better. It is interesting to see the unusual Xindi weapons, and we now know they are developing an anti-human bioweapon. Since the bioweapon story comes to a head in the ep “Carpenter Street”, which is also on my skip list, I think this ep can probably be overlooked.

6. EXILE (5/10)
This is an episode of two distinct parts. The discovery of new information about the moon-sized “spheres” and their possible purpose is interesting, but the story of Hoshi being the unwilling guest of a lonely telepath is dull and annoying. If this was a TNG episode, it would still feel hackneyed, but at least Marina Sirtis as Troi was an interesting screen presence compared to the actor playing Hoshi. The info gained at the end of this episode leads into the next one, but fortunately it is also summarised at the start of that ep.

[This section to be completed]

11. CARPENTER STREET (5/10)
A weak episode, in which the anti-human weapon mentioned in “Rajiin” is defeated. This is mentioned in later episodes, but it’s really not essential viewing. For me the best thing about this episode is the way it briefly touches on a 70s cop show vibe.

SEASON 4 – A mix of stand-alone episodes and 2 or 3-episode arcs.

3. HOME (4/10)
The Archer stuff drags it down.

10. DAEDELUS (4/10)

17. BOUND (6/10)
Once you realise what has been going on for most of the episode, it all makes sense, but for the first half you might think this is the sleaziest Star Trek episode ever.

20. DEMONS (5/10)
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21. TERRA PRIME (5/10)

22. THESE ARE THE VOYAGES (4/10)
Actually, there are worse episodes of
Enterprise, but as a finale this is bizarrely beside the point, as though the writers were only vaguely familiar with the show.